![bsnes core bsnes core](https://fantasyanime.com/emuhelp/images/snes9x-srm.png)
Mac releases now target macOS 10.14 (Mojave) ( #40).tar.bz2 compressed to preserve the execute permissions ( #37, #41) Default latency of WaveOut (the default audio on Windows) has been reduced to 128 ( #58).Some release build system tweaks (partially from #57 by Margen67).Background color gradient smoothing now has a threshold to avoid blurring intended edges.Widescreen sizes are now rounded to increments of 8 to avoid misalignments ( #60).Fixed memory leak affecting every rendered frame ( #70).Implemented the fix for bsnes bug 173, which is mostly hypothetical for bsnes-hd as, for unknown reasons, it does not crash.Fixed bug #39, eliminating a superfluous columns of background colored pixels on right side of pillarboxed scenes, thanks to JimPancakes' research.
BSNES CORE FOR MAC
The packaged game fixes are now available as a separate ZIP for Mac and RetroArch users.The packaged WIP widescreen hack for Super Metroid by ocesse has been updated, including the aforementioned widescreen windowing among other improvements.The setting override S2 enables widescreen hacks to extend windowing effects into the widescreen areas.The libretro core is now available for iOS, tvOS and arm Macs, thanks to contributions of the libretro team.Patches and setting overrides in the same folder and named the same as the ROM are now also found and applied by the libretro core.
BSNES CORE ANDROID
If you experience crashes on Android please try the Android core provided below. "bsnes-hd beta" core for RetroArch available in the internal updater on Windows, Linux, Mac (Intel and arm), Android, iOS, tvOS and Switch
![bsnes core bsnes core](https://forums.libretro.com/uploads/default/optimized/2X/2/2685a2e99047a695adc0bd2975ed02acdc99b4b6_2_901x750.jpeg)
(discouraged, (un)headered is a core option) The libretro core can now also apply patches in IPS format.
![bsnes core bsnes core](https://i.ytimg.com/vi/kvdM8zxPvgs/maxresdefault.jpg)
(like in RetroArch, append "1" to extension of second patch, "2" to third.